- cinematography, shadows, editing!!!!!
- lack of sound in flashbacks
- edge of your seat
- language start = end!!!!!!
- time is a language!!!!
- divorce positive representation within a relationship +no kiss!!!!
- language + dialogue = action replacement!!!!!
- the end is the beginning
- working together, aliens are good
- representation=cooperation is key!!!!!!
- black vs white = perception vs reality of good and evil
- arrival is the departure of another
- absence of info, what is not said, cut when louise first talked to alien, didnt tell us what happened
- placement + evolving alien ship position/shape
DIRECTOR: Denis Villeneuve
PRODUCTION DESIGNER: Patrice Vermette – article with interview about Arrival’s production design
- ‘high art take on the extraterrestrial spaceship and language’
- ‘…so we all have some preconceived idea of what an alien ship should look like. We wanted to take a different route and explore various shapes.’
- read script
- collect images (books, personal library, internet)
- emotional response to words
- assemble images into mood boards
- brainstorm visual directions for film with director, set decorator, art director
- inspo for spaceship from photo of oval exo-planet outside solar system, a smooth stone
- hovering spaceship = refrain from human contact, humans have to initiate contact
- ship interior, false gravity/direction change: to create mixed motions of danger and fascination, ‘light at the end of the tunnel’ visual metaphor
- contrast of alien tech to modest tech used by humans to access aliens, matter of fact practical approach
- wall texture = resembles sediment rock, built up layers of history/wisdom of alien civilisation
- main chamber = resembles classroom, metaphor for aliens teaching humanity
- juxtapose peaceful alien chamber with chaos in military tents
further reading: The Verge film review/discussion