(link to powerpoint)
feedback on presentation:
- character-driven story: very much so, did not fully realise until looking back retrospectively, scenes and stories built around main charas
- if submitting to eg. brighton film festival – slow down credits, adjust slight editing lagging issues with certain shots to give a smoother effect
notes from other presentations:
- ‘notoriously male genre’ – only because of overriding dominance of male-centric stories told in film and males within film industry, something that needs to be addressed and changed
- reflective of patriarchal society of how even in future speculative alien worlds, women still don’t exist and aren’t given the same opportunities as men to live out adventures of leading protagonists
- sense8 and outlander – both shows i have watched and enjoyed greatly especially because of the mentioned focus on balancing out sci-fi as an inclusive genre that includes people from all walks of life, breaking stereotypes and social norms
- ‘feminisation of sci fi’ – i would strongly disagree, hint of a degrading tone much like saying ‘why are women ruining sci fi for everybody’, also is not just about gender but more about including diversity and increasing acceptance, showing a wider variety of society on screen and not just the straight white male
relating to genre animation:
- reflective of how engrained patriarchal values are in our society – of how we assumed our characters would be ‘he’ and male, do they have to have a gender? could they be female?
- pushing boundaries of sci fi as a genre – our film coming together and having elements of a rom-com in its feel, could it be an intergalactic love story?
times square, chinatown, sightseeing
- atmosphere of walking in the street – full of energy that doesn’t exist any other place in the world, vibrancy and always something new and interesting happening
visiting the MOMA and the MET – picasso, van gogh works
- had the opportunity to see some of my favourite paintings in person, very surreal experience!
- whole trip was incredibly inspiring, gave me a different view of life that was so different to what I was used to but felt so at home in
- very motivated to move to study here!
- felting kit to add texture to body – was advised by virpi and ended up being a time-effective way to construct the puppets and create a to-scale realistic texture
- crafting the base structure of doobee out of blocks of wood, drilling in holes for K&S and twisted armature wire
3. attaching latex covered armature wire limbs to main wooden structure – if we could redo this process we would dye the latex first before dipping the wires as acrylic paint flaked off the latex afterward and did not look as effective
4. felting doobee – was a long process but worthwhile to get the ‘fuzzy’ effect that worked really well, would work for crower as well
- creating body out of wood, legs out of 3D printed elements – had ideas on making a joint to make legs moveable but found twisting armature wire worked better and was an easier, more feasible solution
- K&S used to insert joints into wooden body – created stable joint that didn’t move
3. painted parts ready for assembly
4. assembling parts together and texturing legs further with shades of paint to create rusted effect as plain black looked too flat, needed more personality and realism