feb 9: phil lewis animation lecture




  • having grown up with watching wallace and gromit – very surreal to see behind-the-scenes of making and how characters were brought to life
  • storyboard: almost picture-perfect to shots from final film, amazing thought and planning taken into account, very clear vision of what film needed to be
  • interesting to come back to it looking through lens as a designer, as a kid did not even consider that someone had to hand animate characters and scenes!


  • in awe of the detail gone into designs, Phil’s passion and knowledge for boats really shows in his work


  • seeing that professional designers also work in this manner in their workspace – inspiration and ideas placed visually everywhere – made me really happy as this is the way i naturally work and think through ideas!



  • particularly liked Phil Lewis’ concept art, really like his illustration style, aesthetic and conveys a mood clearly whilst serving its function of expressing idea and concepts
  • reminds me of Studio Ghibli’s concept art – fluid expressive watercolour style

concept art for Spirited Away (2011)

—-> use Ghibli films as visual/conceptual inspiration, have various spider like characters, birds, relevant set designs

kate wicks (draftsperson) talk

  • FILM: 9 month shoot, longer prep and research time
  • TV/COMMERCIAL: shorter overall shoot time, less prep, more shooting
  • making contacts, harder to switch within departments in film, more specialised
  • white card models esp. important in film for blocking scenes, shooting angles
  • industry programs – sketchup, vectorworks, CAD
  •  SET DESIGN: architecture, historical, tech drawing, drafting
  • SET DECO: props, furnishings, finishings



  • interesting to see resume of work and how one progresses within drafting/set design department from job to job, quite specialised

SDS get to know you day


SOFTWARE: lightroom, dragonframe, blendr

alan major

emma vane

tim walker

tim allen – animator

bill viola – fine artist

david mchenry

mortal engines by philip reve – book

diesel punk era

kit bashing


never dance alone (2014)

chun king express


as tears go by

in the mood for love


student animation short film – sad robot washing dishes 


  • designing set in rule of thirds eg. chair table lamp, to disorientate viewer and eye
  • developing own ‘visual character’ (what do you like to look at?)
  • character/costume –> informs set dressing, props (STORY)
  • making prop/construction budget
  • white card model = scale, surveying, quick ideas
  • colour model = filming inside


  • being in touch with screen (film tv animation gaming VR interactive multimedia)
  • communication, managing time, collaboration, technical skills, visualisation
  • push yourself
  • developing work ethic
  • driving licence
  • objectivity on work
  • learning context of story
  • research –> informs idea development, visualisation