filming process

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using dragonframe:

  • relatively simple process, had most trouble with seeing when things were in focus –> solved this by zooming into screen and using focus cue cards on the set to ensure focus
  • kept aspect ratio at 2.39:1 cinemascope to create cinematic effect for animation

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filming on set setup:

  • setting laptop on higher table allowed whole team to see filming process and identify any problems (hands in shot, blutack/tape sticking out, movement of props
  • ideally would have set placed on a higher table as the height was too low, had to stoop all the time to adjust and animate puppets
  • having large scale storyboard

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  • animating process: tried to set up teams for rota filming but ended up more effective to just stay as a unit for longer periods of time without switching and setting up/packing up

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  • whiteboard planning and writing lists/schedules really helped us to stay on task + communicate between groups in morning/afternoon when people weren’t around
  • clear filming list daily in chronological order so whoever was filming would know instantly what needed to be filmed

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  • storyboard – was always being edited and re-edited, shots taken out and shots added to fit story chronology better
  • crossing off shots after they were filmed to keep on track of progress

 

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editing/keying green screen: feb 1/2

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  • reviewing footage: lens used was not very appropriate, actor showed up not in focus, without depth in image
  • green screen: background not lit properly, could not key out entirely, left with fuzzy image and green shadows on clothes
  • –> IMPROVEMENT: on thurs filming day, light green screen properly and use three point lighting
  • editing onto moving footage of set: largely successful, had to compensate camera movement not synchronised by moving around actor image
  • experimenting with overlay and blending modes to make green screen footage fit onto set footage

editing/choreographing green screen movement: 30 jan mon

   
 
above: rough storyboard sketches of green screen choreography with notes on coresponding shots of model used 

keying: a lot easier process than i thought would be, simple to grasp as i have used photoshop and premiere beforehand
group conflict: some members felt like their ideas werent taken into consideration, i personally did not realise they felt this way, tried to ask for their opinions more often, encourage a positive group atmosphere when collaborating

choreography: visualisation process of figuring out what movement needed to achieve certain shots on screen, very helpful when we were in green screen shooting, actors and camera knew where to stand

FIRST FILMING DAY: jan 27 fri

  •  50mm lens: much better focusing on small model details
  • tripod: unexpectedly shakey, not smooth as expected
  • shoulder rig: great help in getting smooth shots, handles easier to move camera in smooth motion
  • storyboard planning: very useful in retrospect, i was very clear about what exact shots to get and didnt have to decide on the spot, saved a lot of time
  • crew: was difficult to shoot with so few people, wish the other members of team were more committed and showed up to help, were responsible for their roles

FIRST DAY GROUP PLANNING: jan 24 tues

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^ testing out potential shot angles with scale figure to try composition

  • useful to figure out group dynamic, what we produced for models and conceptually where we stood
  • brainstorming very useful, came up with ideas quickly and agreed on simple being best: patient in asylum dreaming in diff scenes and situations
  • group wasn’t dysfunctional but felt like i had to spend a lot of effort guiding everyone to come up with ideas, prompt them to voice opinions and make decisions
  • started planning camera angles of how to film shots, practical storyboarding, faster and more effective than drawing out storyboard